At every turn, gamers are foaming at the mouth to post their rankings of the greatest releases of 2025. Yet, where are the flops, the underperformers? We'll take a moment to examine the absolute worst games of the year, based on review aggregator Metacritic. Could each of these games as bad as the reviews suggest? Here is the list.
10. Switch 2's Welcome Tour
Metascore: 54/100, User Score: 3.4/10
First impressions to this showcase title were shaped by its $9.99 price tag, with many voicing frustration it wasn't a bundled game like competing console launches. Reviewer sentiment spanned a wide spectrum, from "crushing disappointment" to more generous takes that noted the delightful software underneath the controversy. Regardless of the controversy, the title proved to be a strong digital seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Marketed as "not just a racing game," this driving sim from studios in Germany and Poland was met with pretty unanimous reviews. Critics noted that the game was lacking in nearly every way, particularly in a year featuring excellent racing titles. For many, this underwhelming entry was better off left on the shelf.
8. Bubsy's Purrfect Collection
Metascore: 53/100, Audience Score: 8.6/10
First things first: the confusing punctuation is a minor annoyance. This anthology of retro platforming games features a "attitude"-filled feline known for non-stop jokes. Reviewers noted that these games were mediocre to begin with and haven't gotten better with age. The surprisingly strong user score stands as a baffling anomaly to the Metascore.
7. Nen x Impact
Aggregate Score: 53, User Score: 3.5
This anime-inspired fighting game was met with significant backlash from both reviewers and fans. Complaints centered on a small fighter lineup and a severe lack of features. Fan reaction was notably harsh, with some stating a hope that the title's poor performance would have consequences for similar releases.
6. Neptunia Motorcycle Game
Aggregate Score: 51, User Score: 5.3
A part of the quirky Hyperdimension Neptunia series, this motorcycle action game tasks players with collecting slime-like creatures. The assessment was that its attempt to recreate a *Katamari Damacy*-like feel was unsuccessful, coming across as more of a cash grab than a substantial Neptunia game. Its brief runtime combined with a full retail cost was criticized.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a resurrected relic from the Xbox era, finally released after years and years in legal limbo. The team behind it made the decision to preserve the game as an period-accurate experience of its time, fully aware that contemporary players might criticize its retro feel. As such, many reviews remarked that the tale of its development was far richer than the end product.
4. Scar-Lead
Metascore: 44, Audience Score: 2.4
This anime-art action game inspired by games like *Returnal* failed to impress with critics. The main issues centered on uninspired foes, repetitive levels, and a unengaging plot. A particular feature involving the character's attire was widely panned and undermined the game's potential charm.
3. Ambulance Life
Metascore: 44, Audience Score: 4.9
Recall the strategic medical sims of the past, then remove the compelling story. That, according to reviews, is essentially *Ambulance Life*. Reviewers found the emergency response sections to be monotonous, and the narrative's handling of mental health topics was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This shift away from the classic digital companion formula turns the franchise into a shopping simulation title. The result, based on critics, was a dull series of repetitive tasks that very soon became boring. Some reviews went so far as to declare it one of the worst titles available on its platform, pointing to a dearth of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Positioned as a blockbuster crime saga from a studio led by well-known figures, *MindsEye* was a catastrophic critical flop. Reviews universally panned its lousy combat, uninspired storytelling, and a multitude of technical problems. Critics found it to be a regression compared to previous-generation games in the same genre. Amidst the overwhelming criticism, a tiny number of fans found something to enjoy in the experience, offering a distinct contrast.